
In order to accellerate development, Quests will not be added until very near the end to minimise the changes they will receive.

This does however leave the player wondering, what on earth do I do?

Never fear! Flowcharts are here!


The development documents have been added attached in this folder (you're reading one right now with this preface attached) and can be used to see the lines 
of refinement/processing in a hopefully intuitive way. 
-Open it up at https://app.diagrams.net/ or use their app if you trust it enough to download it.

    (Green Blocks should be easily automated/obtained or not needed in large enough quantities to necessitate automation)
    (White Blocks are waste, keep them or void tehm but keep in mind a lot of them have uses in other chains)
    (Red Circles are convergence points, arrows combine multiple items; IE Alloy Smelting)
    (Blue and Orange blocks are intermediary items, arrows between them are direct processes; IE pulverisation)
    (Purple Blocks are end products, sometimes in the form of a molten fluid, others dusts and ingots)
    (Machines or Processes marked with "*" use modular machines and so are unqiue to the pack)
    Groups make the document easier to navigate.

For a less specific answer, the pack progression is based on the obtainment and refinment of ever more complex resources. The main "gating" is getting resources in large
enough quantities to build the next tier of multiblocks necessary for the next chain of processes.

Steel - (Found on Earth)
Aluminium - (Found on Earth)
Titanium - (Found on Earth)
    Plastic* - (Found on Earth)
Iridium - (Found in the Belt)
Dilithium - (Found on Luna)

*Plastic can be theroretically done anywhere in progression before iridium but makes things cheaper and gates powerful items.

                            The end goal of the pack is to refine enough Dilithium to reach mars.

For some advice, automate everything that has a flowchart, use the Astrobody Data Extrapolator as your ME controller, build the Scanner and Core Drill as soon as possible, 
take the time to power level yourself with Cyberware, Powered Armour and Tinkers Tools.


If you have any further questions, ask at https://discord.gg/CMwxWGXt, don't forget to report bugs and make suggestions.

You may also notice the Panorama and Pack.png feature mods that aren't in the pack, its because they're old and replacing them wasn't a priority.

You may recognise some concepts from Space Exploration, the mod for Factorio, this is "purely coincidental" as I hate Factorio (This is of course a joke, it was a 
big source of inspiration. Thanks https://mods.factorio.com/user/Earendel! You likely don't even know this exists...)


Credits---
Design by Jaydee8652 and mildodee6789 (Gee I wonder if we've know eachother for about 10 years with names like that huh.)
Beta-testing by Jaydee8652 and milodee6789
Base textures for "Blasted" and "Pulverised" items by https://www.planetminecraft.com/member/lunabyte/
Inspiration for design aspects by https://mods.factorio.com/user/Earendel
Knowledage of Chemistry by TimTav

Version 3.0.5

Links!
https://www.reddit.com/user/Jaydee8652
https://www.youtube.com/channel/UC3CAFfSlwSW2NSc2l7kT1aw

Shoutout to Tiktac3, the first person to join the discord!